Glitch is built in an entirely new and different way for a game. The back end (java at the lowest level, with game logic scripted in Javascript) is designed for maximum flexibility and ease of deployment. That means we’ll be able to push new content — new items, new places, new characters — on a daily basis. It also means that we’ll have lots of APIs with which the game can be expanded and extended.
— Glitch
Recent articles
- ChatGPT in "4o" mode is not running the new features yet - 15th May 2024
- Slop is the new name for unwanted AI-generated content - 8th May 2024
- Weeknotes: more datasette-secrets, plus a mystery video project - 7th May 2024
- Weeknotes: Llama 3, AI for Data Journalism, llm-evals and datasette-secrets - 23rd April 2024
- Options for accessing Llama 3 from the terminal using LLM - 22nd April 2024
- AI for Data Journalism: demonstrating what we can do with this stuff right now - 17th April 2024